racism-panel/main.cpp
2024-09-29 20:24:49 +03:00

371 lines
14 KiB
C++

#include "imgui.h"
#include "imgui_impl_win32.h"
#include "imgui_impl_dx11.h"
#include <d3d11.h>
#include <tchar.h>
#include "comfortaa.h"
#include "dripicons.h"
#define STB_IMAGE_IMPLEMENTATION
#include "stb_image.h"
#include "imgs.h"
static ID3D11Device* g_pd3dDevice = nullptr;
static ID3D11DeviceContext* g_pd3dDeviceContext = nullptr;
static IDXGISwapChain* g_pSwapChain = nullptr;
static bool g_SwapChainOccluded = false;
static UINT g_ResizeWidth = 0, g_ResizeHeight = 0;
static ID3D11RenderTargetView* g_mainRenderTargetView = nullptr;
bool CreateDeviceD3D(HWND hWnd);
void CleanupDeviceD3D();
void CreateRenderTarget();
void CleanupRenderTarget();
LRESULT WINAPI WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
void drawWatermark() {
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
ImGui::SetNextWindowSize(ImVec2(300, 80), ImGuiCond_Always);
ImGui::Begin("waterpula", nullptr, ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_NoBackground);
ImDrawList* draw_list = ImGui::GetWindowDrawList();
ImVec2 p = ImGui::GetCursorScreenPos();
float width = 610;
float thickness = 8.0f;
ImU32 start = IM_COL32(156, 156, 156, 1);
ImU32 end = IM_COL32(0, 0, 0, 1);
draw_list->AddRectFilledMultiColor(
ImVec2(p.x, p.y),
ImVec2(p.x + width, p.y + thickness),
start,
end,
end,
start
);
ImGui::SetCursorPosY(ImGui::GetCursorPosY() + thickness + 4);
ImGui::Text("racism enabled");
ImGui::End();
}
int main(int, char**)
{
WNDCLASSEXW wc = { sizeof(wc), CS_CLASSDC, WndProc, 0L, 0L, GetModuleHandle(nullptr), nullptr, nullptr, nullptr, nullptr, L"racism panel", nullptr };
::RegisterClassExW(&wc);
HWND hwnd = CreateWindowEx(WS_EX_LAYERED | WS_EX_TOPMOST | WS_EX_NOACTIVATE, _T("racism panel"), NULL, WS_POPUP, 0, 0, 1920, 1080, NULL, NULL, wc.hInstance, NULL);
SetLayeredWindowAttributes(hwnd, RGB(0,0,0), 0, ULW_COLORKEY);
// Initialize Direct3D
if (!CreateDeviceD3D(hwnd))
{
CleanupDeviceD3D();
::UnregisterClassW(wc.lpszClassName, wc.hInstance);
return 1;
}
// Show the window
::ShowWindow(hwnd, SW_SHOWDEFAULT);
::UpdateWindow(hwnd);
IMGUI_CHECKVERSION();
ImGui::CreateContext();
ImGuiIO& io = ImGui::GetIO(); (void)io;
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard;
io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad;
ImGui::StyleColorsDark();
ImGui_ImplWin32_Init(hwnd);
ImGui_ImplDX11_Init(g_pd3dDevice, g_pd3dDeviceContext);
ImFontConfig font_cfg;
font_cfg.FontDataOwnedByAtlas = false;
ImFontConfig fonticon_cfg;
fonticon_cfg.PixelSnapH = true;
fonticon_cfg.FontDataOwnedByAtlas = false;
ImFont* mainfont = io.Fonts->AddFontFromMemoryTTF(comfortaa, comfortaaSize, 15.0f, &font_cfg);
ImFont* iconfont = io.Fonts->AddFontFromMemoryTTF(dripicons, dripiconsSize, 20.0f);
ImVec4* colors = ImGui::GetStyle().Colors;
colors[ImGuiCol_Text] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f);
colors[ImGuiCol_TextDisabled] = ImVec4(0.50f, 0.50f, 0.50f, 1.00f);
colors[ImGuiCol_WindowBg] = ImVec4(0.06f, 0.06f, 0.06f, 0.94f);
//colors[ImGuiCol_WindowBg] = ImVec4(0.44f, 0.44f, 0.44f, 0.40f);
colors[ImGuiCol_ChildBg] = ImVec4(1.00f, 1.00f, 1.00f, 0.00f);
colors[ImGuiCol_PopupBg] = ImVec4(0.08f, 0.08f, 0.08f, 0.94f);
colors[ImGuiCol_Border] = ImVec4(0.43f, 0.43f, 0.50f, 0.50f);
colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
colors[ImGuiCol_FrameBg] = ImVec4(0.20f, 0.21f, 0.22f, 0.54f);
colors[ImGuiCol_FrameBgHovered] = ImVec4(0.40f, 0.40f, 0.40f, 0.40f);
colors[ImGuiCol_FrameBgActive] = ImVec4(0.18f, 0.18f, 0.18f, 0.67f);
colors[ImGuiCol_TitleBg] = ImVec4(0.04f, 0.04f, 0.04f, 1.00f);
colors[ImGuiCol_TitleBgActive] = ImVec4(0.29f, 0.29f, 0.29f, 1.00f);
colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.00f, 0.00f, 0.00f, 0.51f);
colors[ImGuiCol_MenuBarBg] = ImVec4(0.14f, 0.14f, 0.14f, 1.00f);
colors[ImGuiCol_ScrollbarBg] = ImVec4(0.02f, 0.02f, 0.02f, 0.53f);
colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.31f, 0.31f, 0.31f, 1.00f);
colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.41f, 0.41f, 0.41f, 1.00f);
colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.51f, 0.51f, 0.51f, 1.00f);
colors[ImGuiCol_CheckMark] = ImVec4(0.94f, 0.94f, 0.94f, 1.00f);
colors[ImGuiCol_SliderGrab] = ImVec4(0.51f, 0.51f, 0.51f, 1.00f);
colors[ImGuiCol_SliderGrabActive] = ImVec4(0.86f, 0.86f, 0.86f, 1.00f);
colors[ImGuiCol_Button] = ImVec4(0.44f, 0.44f, 0.44f, 0.40f);
colors[ImGuiCol_ButtonHovered] = ImVec4(0.46f, 0.47f, 0.48f, 1.00f);
colors[ImGuiCol_ButtonActive] = ImVec4(0.42f, 0.42f, 0.42f, 1.00f);
colors[ImGuiCol_Header] = ImVec4(0.70f, 0.70f, 0.70f, 0.31f);
colors[ImGuiCol_HeaderHovered] = ImVec4(0.70f, 0.70f, 0.70f, 0.80f);
colors[ImGuiCol_HeaderActive] = ImVec4(0.48f, 0.50f, 0.52f, 1.00f);
colors[ImGuiCol_Separator] = ImVec4(0.43f, 0.43f, 0.50f, 0.50f);
colors[ImGuiCol_SeparatorHovered] = ImVec4(0.72f, 0.72f, 0.72f, 0.78f);
colors[ImGuiCol_SeparatorActive] = ImVec4(0.51f, 0.51f, 0.51f, 1.00f);
colors[ImGuiCol_ResizeGrip] = ImVec4(0.91f, 0.91f, 0.91f, 0.25f);
colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.81f, 0.81f, 0.81f, 0.67f);
colors[ImGuiCol_ResizeGripActive] = ImVec4(0.46f, 0.46f, 0.46f, 0.95f);
colors[ImGuiCol_PlotLines] = ImVec4(0.61f, 0.61f, 0.61f, 1.00f);
colors[ImGuiCol_PlotLinesHovered] = ImVec4(1.00f, 0.43f, 0.35f, 1.00f);
colors[ImGuiCol_PlotHistogram] = ImVec4(0.73f, 0.60f, 0.15f, 1.00f);
colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.60f, 0.00f, 1.00f);
colors[ImGuiCol_TextSelectedBg] = ImVec4(0.87f, 0.87f, 0.87f, 0.35f);
colors[ImGuiCol_DragDropTarget] = ImVec4(1.00f, 1.00f, 0.00f, 0.90f);
colors[ImGuiCol_NavHighlight] = ImVec4(0.60f, 0.60f, 0.60f, 1.00f);
colors[ImGuiCol_NavWindowingHighlight] = ImVec4(1.00f, 1.00f, 1.00f, 0.70f);
colors[ImGuiCol_Tab] = ImVec4(0.04f, 0.04f, 0.04f, 1.00f);
colors[ImGuiCol_TabActive] = ImVec4(0.70f, 0.70f, 0.70f, 0.31f);
colors[ImGuiCol_TabHovered] = ImVec4(0.70f, 0.70f, 0.70f, 0.31f);
auto& style = ImGui::GetStyle();
style.WindowRounding = 7.00f;
bool disable_france = false;
bool show_output = false;
int time = 0;
unsigned char* rgba_data = stbi_load_from_memory(kup_data, sizeof(kup_data), &kup_img_width, &kup_img_height, &channels, 4);
ID3D11ShaderResourceView* kup = nullptr;
D3D11_TEXTURE2D_DESC desc = {};
desc.Width = kup_img_width;
desc.Height = kup_img_height;
desc.MipLevels = 1;
desc.ArraySize = 1;
desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
desc.SampleDesc.Count = 1;
desc.Usage = D3D11_USAGE_DEFAULT;
desc.BindFlags = D3D11_BIND_SHADER_RESOURCE;
D3D11_SUBRESOURCE_DATA subResource = {};
subResource.pSysMem = rgba_data;
subResource.SysMemPitch = kup_img_width * 4;
ID3D11Texture2D* pTexture = nullptr;
HRESULT hr = g_pd3dDevice->CreateTexture2D(&desc, &subResource, &pTexture);
if (SUCCEEDED(hr)) {
D3D11_SHADER_RESOURCE_VIEW_DESC srvDesc = {};
srvDesc.Format = desc.Format;
srvDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D;
srvDesc.Texture2D.MostDetailedMip = 0;
srvDesc.Texture2D.MipLevels = 1;
hr = g_pd3dDevice->CreateShaderResourceView(pTexture, &srvDesc, &kup);
pTexture->Release();
}
stbi_image_free(rgba_data);
ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f);
bool done = false;
while (!done)
{
MSG msg;
while (::PeekMessage(&msg, nullptr, 0U, 0U, PM_REMOVE))
{
::TranslateMessage(&msg);
::DispatchMessage(&msg);
if (msg.message == WM_QUIT)
done = true;
}
if (done)
break;
if (g_SwapChainOccluded && g_pSwapChain->Present(0, DXGI_PRESENT_TEST) == DXGI_STATUS_OCCLUDED)
{
::Sleep(10);
continue;
}
g_SwapChainOccluded = false;
if (g_ResizeWidth != 0 && g_ResizeHeight != 0)
{
CleanupRenderTarget();
g_pSwapChain->ResizeBuffers(0, g_ResizeWidth, g_ResizeHeight, DXGI_FORMAT_UNKNOWN, 0);
g_ResizeWidth = g_ResizeHeight = 0;
CreateRenderTarget();
}
ImGui_ImplDX11_NewFrame();
ImGui_ImplWin32_NewFrame();
ImGui::NewFrame();
drawWatermark();
ImGui::PushFont(mainfont);
if (ImGui::Begin("racism panel", NULL, ImGuiWindowFlags_NoCollapse)) {
ImGuiTabBarFlags tab_bar_flags = ImGuiTabBarFlags_None;
if (ImGui::BeginTabBar("top secret", tab_bar_flags))
{
if (ImGui::BeginTabItem("top secret"))
{
ImGui::SetCursorPos(ImVec2(ImGui::GetWindowWidth() - ImGui::CalcTextSize("X").x - 10, 23));
ImGui::SameLine();
ImGui::Button("close");
if (ImGui::IsItemClicked()) {
exit(0);
};
ImGui::Checkbox("disable france", &disable_france);
ImGui::SliderInt("time to disable (in decades)", &time, 0, 31);
if (ImGui::Button("show output")) {
show_output = true;
}
ImGui::PushFont(iconfont);
ImGui::Text("k");
ImGui::PopFont();
ImGui::SameLine();
if (ImGui::Button("download badass mafia toolbar"))
ImGui::OpenPopup("success");
if (ImGui::BeginPopupModal("success", NULL))
{
ImGui::Text("successfully added badass mafia toolbar to browser.");
if (ImGui::Button("Close"))
ImGui::CloseCurrentPopup();
ImGui::EndPopup();
}
ImGui::Image((void*)kup, ImVec2(kup_img_width, kup_img_height));
ImGui::EndTabItem();
}
}
ImGui::EndTabBar();
}
ImGui::End();
ImGui::PopFont();
if (show_output == true) {
ImGui::PushFont(mainfont);
ImGui::SetNextWindowSize(ImVec2(750, 550));
if (ImGui::Begin("output", NULL, ImGuiWindowFlags_NoResize)) {
if (ImGui::Button("close")) {
show_output = false;
}
}
ImGui::End();
ImGui::PopFont();
}
ImGui::Render();
const float clear_color_with_alpha[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
g_pd3dDeviceContext->OMSetRenderTargets(1, &g_mainRenderTargetView, nullptr);
g_pd3dDeviceContext->ClearRenderTargetView(g_mainRenderTargetView, clear_color_with_alpha);
ImGui_ImplDX11_RenderDrawData(ImGui::GetDrawData());
HRESULT hr = g_pSwapChain->Present(1, 0);
g_SwapChainOccluded = (hr == DXGI_STATUS_OCCLUDED);
}
ImGui_ImplDX11_Shutdown();
ImGui_ImplWin32_Shutdown();
ImGui::DestroyContext();
CleanupDeviceD3D();
::DestroyWindow(hwnd);
::UnregisterClassW(wc.lpszClassName, wc.hInstance);
return 0;
}
bool CreateDeviceD3D(HWND hWnd)
{
DXGI_SWAP_CHAIN_DESC sd;
ZeroMemory(&sd, sizeof(sd));
sd.BufferCount = 2;
sd.BufferDesc.Width = 0;
sd.BufferDesc.Height = 0;
sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
sd.BufferDesc.RefreshRate.Numerator = 60;
sd.BufferDesc.RefreshRate.Denominator = 1;
sd.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH;
sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
sd.OutputWindow = hWnd;
sd.SampleDesc.Count = 1;
sd.SampleDesc.Quality = 0;
sd.Windowed = TRUE;
sd.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
UINT createDeviceFlags = 0;
D3D_FEATURE_LEVEL featureLevel;
const D3D_FEATURE_LEVEL featureLevelArray[2] = { D3D_FEATURE_LEVEL_11_0, D3D_FEATURE_LEVEL_10_0, };
HRESULT res = D3D11CreateDeviceAndSwapChain(nullptr, D3D_DRIVER_TYPE_HARDWARE, nullptr, createDeviceFlags, featureLevelArray, 2, D3D11_SDK_VERSION, &sd, &g_pSwapChain, &g_pd3dDevice, &featureLevel, &g_pd3dDeviceContext);
if (res == DXGI_ERROR_UNSUPPORTED)
res = D3D11CreateDeviceAndSwapChain(nullptr, D3D_DRIVER_TYPE_WARP, nullptr, createDeviceFlags, featureLevelArray, 2, D3D11_SDK_VERSION, &sd, &g_pSwapChain, &g_pd3dDevice, &featureLevel, &g_pd3dDeviceContext);
if (res != S_OK)
return false;
CreateRenderTarget();
return true;
}
void CleanupDeviceD3D()
{
CleanupRenderTarget();
if (g_pSwapChain) { g_pSwapChain->Release(); g_pSwapChain = nullptr; }
if (g_pd3dDeviceContext) { g_pd3dDeviceContext->Release(); g_pd3dDeviceContext = nullptr; }
if (g_pd3dDevice) { g_pd3dDevice->Release(); g_pd3dDevice = nullptr; }
}
void CreateRenderTarget()
{
ID3D11Texture2D* pBackBuffer;
g_pSwapChain->GetBuffer(0, IID_PPV_ARGS(&pBackBuffer));
g_pd3dDevice->CreateRenderTargetView(pBackBuffer, nullptr, &g_mainRenderTargetView);
pBackBuffer->Release();
}
void CleanupRenderTarget()
{
if (g_mainRenderTargetView) { g_mainRenderTargetView->Release(); g_mainRenderTargetView = nullptr; }
}
extern IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
LRESULT WINAPI WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
if (ImGui_ImplWin32_WndProcHandler(hWnd, msg, wParam, lParam))
return true;
switch (msg)
{
case WM_SIZE:
if (wParam == SIZE_MINIMIZED)
return 0;
g_ResizeWidth = (UINT)LOWORD(lParam);
g_ResizeHeight = (UINT)HIWORD(lParam);
return 0;
case WM_SYSCOMMAND:
if ((wParam & 0xfff0) == SC_KEYMENU)
return 0;
break;
case WM_DESTROY:
::PostQuitMessage(0);
return 0;
}
return ::DefWindowProcW(hWnd, msg, wParam, lParam);
}