371 lines
14 KiB
C++
371 lines
14 KiB
C++
#include "imgui.h"
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#include "imgui_impl_win32.h"
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#include "imgui_impl_dx11.h"
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#include <d3d11.h>
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#include <tchar.h>
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#include "comfortaa.h"
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#include "dripicons.h"
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#define STB_IMAGE_IMPLEMENTATION
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#include "stb_image.h"
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#include "imgs.h"
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static ID3D11Device* g_pd3dDevice = nullptr;
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static ID3D11DeviceContext* g_pd3dDeviceContext = nullptr;
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static IDXGISwapChain* g_pSwapChain = nullptr;
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static bool g_SwapChainOccluded = false;
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static UINT g_ResizeWidth = 0, g_ResizeHeight = 0;
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static ID3D11RenderTargetView* g_mainRenderTargetView = nullptr;
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bool CreateDeviceD3D(HWND hWnd);
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void CleanupDeviceD3D();
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void CreateRenderTarget();
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void CleanupRenderTarget();
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LRESULT WINAPI WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
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void drawWatermark() {
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ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
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ImGui::SetNextWindowSize(ImVec2(300, 80), ImGuiCond_Always);
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ImGui::Begin("waterpula", nullptr, ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_NoBackground);
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ImDrawList* draw_list = ImGui::GetWindowDrawList();
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ImVec2 p = ImGui::GetCursorScreenPos();
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float width = 610;
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float thickness = 8.0f;
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ImU32 start = IM_COL32(156, 156, 156, 1);
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ImU32 end = IM_COL32(0, 0, 0, 1);
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draw_list->AddRectFilledMultiColor(
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ImVec2(p.x, p.y),
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ImVec2(p.x + width, p.y + thickness),
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start,
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end,
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end,
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start
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);
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ImGui::SetCursorPosY(ImGui::GetCursorPosY() + thickness + 4);
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ImGui::Text("racism enabled");
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ImGui::End();
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}
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int main(int, char**)
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{
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WNDCLASSEXW wc = { sizeof(wc), CS_CLASSDC, WndProc, 0L, 0L, GetModuleHandle(nullptr), nullptr, nullptr, nullptr, nullptr, L"racism panel", nullptr };
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::RegisterClassExW(&wc);
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HWND hwnd = CreateWindowEx(WS_EX_LAYERED | WS_EX_TOPMOST | WS_EX_NOACTIVATE, _T("racism panel"), NULL, WS_POPUP, 0, 0, 1920, 1080, NULL, NULL, wc.hInstance, NULL);
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SetLayeredWindowAttributes(hwnd, RGB(0,0,0), 0, ULW_COLORKEY);
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// Initialize Direct3D
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if (!CreateDeviceD3D(hwnd))
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{
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CleanupDeviceD3D();
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::UnregisterClassW(wc.lpszClassName, wc.hInstance);
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return 1;
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}
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// Show the window
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::ShowWindow(hwnd, SW_SHOWDEFAULT);
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::UpdateWindow(hwnd);
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IMGUI_CHECKVERSION();
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ImGui::CreateContext();
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ImGuiIO& io = ImGui::GetIO(); (void)io;
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io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard;
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io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad;
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ImGui::StyleColorsDark();
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ImGui_ImplWin32_Init(hwnd);
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ImGui_ImplDX11_Init(g_pd3dDevice, g_pd3dDeviceContext);
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ImFontConfig font_cfg;
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font_cfg.FontDataOwnedByAtlas = false;
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ImFontConfig fonticon_cfg;
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fonticon_cfg.PixelSnapH = true;
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fonticon_cfg.FontDataOwnedByAtlas = false;
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ImFont* mainfont = io.Fonts->AddFontFromMemoryTTF(comfortaa, comfortaaSize, 15.0f, &font_cfg);
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ImFont* iconfont = io.Fonts->AddFontFromMemoryTTF(dripicons, dripiconsSize, 20.0f);
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ImVec4* colors = ImGui::GetStyle().Colors;
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colors[ImGuiCol_Text] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f);
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colors[ImGuiCol_TextDisabled] = ImVec4(0.50f, 0.50f, 0.50f, 1.00f);
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colors[ImGuiCol_WindowBg] = ImVec4(0.06f, 0.06f, 0.06f, 0.94f);
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//colors[ImGuiCol_WindowBg] = ImVec4(0.44f, 0.44f, 0.44f, 0.40f);
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colors[ImGuiCol_ChildBg] = ImVec4(1.00f, 1.00f, 1.00f, 0.00f);
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colors[ImGuiCol_PopupBg] = ImVec4(0.08f, 0.08f, 0.08f, 0.94f);
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colors[ImGuiCol_Border] = ImVec4(0.43f, 0.43f, 0.50f, 0.50f);
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colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
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colors[ImGuiCol_FrameBg] = ImVec4(0.20f, 0.21f, 0.22f, 0.54f);
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colors[ImGuiCol_FrameBgHovered] = ImVec4(0.40f, 0.40f, 0.40f, 0.40f);
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colors[ImGuiCol_FrameBgActive] = ImVec4(0.18f, 0.18f, 0.18f, 0.67f);
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colors[ImGuiCol_TitleBg] = ImVec4(0.04f, 0.04f, 0.04f, 1.00f);
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colors[ImGuiCol_TitleBgActive] = ImVec4(0.29f, 0.29f, 0.29f, 1.00f);
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colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.00f, 0.00f, 0.00f, 0.51f);
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colors[ImGuiCol_MenuBarBg] = ImVec4(0.14f, 0.14f, 0.14f, 1.00f);
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colors[ImGuiCol_ScrollbarBg] = ImVec4(0.02f, 0.02f, 0.02f, 0.53f);
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colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.31f, 0.31f, 0.31f, 1.00f);
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colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.41f, 0.41f, 0.41f, 1.00f);
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colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.51f, 0.51f, 0.51f, 1.00f);
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colors[ImGuiCol_CheckMark] = ImVec4(0.94f, 0.94f, 0.94f, 1.00f);
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colors[ImGuiCol_SliderGrab] = ImVec4(0.51f, 0.51f, 0.51f, 1.00f);
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colors[ImGuiCol_SliderGrabActive] = ImVec4(0.86f, 0.86f, 0.86f, 1.00f);
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colors[ImGuiCol_Button] = ImVec4(0.44f, 0.44f, 0.44f, 0.40f);
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colors[ImGuiCol_ButtonHovered] = ImVec4(0.46f, 0.47f, 0.48f, 1.00f);
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colors[ImGuiCol_ButtonActive] = ImVec4(0.42f, 0.42f, 0.42f, 1.00f);
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colors[ImGuiCol_Header] = ImVec4(0.70f, 0.70f, 0.70f, 0.31f);
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colors[ImGuiCol_HeaderHovered] = ImVec4(0.70f, 0.70f, 0.70f, 0.80f);
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colors[ImGuiCol_HeaderActive] = ImVec4(0.48f, 0.50f, 0.52f, 1.00f);
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colors[ImGuiCol_Separator] = ImVec4(0.43f, 0.43f, 0.50f, 0.50f);
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colors[ImGuiCol_SeparatorHovered] = ImVec4(0.72f, 0.72f, 0.72f, 0.78f);
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colors[ImGuiCol_SeparatorActive] = ImVec4(0.51f, 0.51f, 0.51f, 1.00f);
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colors[ImGuiCol_ResizeGrip] = ImVec4(0.91f, 0.91f, 0.91f, 0.25f);
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colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.81f, 0.81f, 0.81f, 0.67f);
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colors[ImGuiCol_ResizeGripActive] = ImVec4(0.46f, 0.46f, 0.46f, 0.95f);
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colors[ImGuiCol_PlotLines] = ImVec4(0.61f, 0.61f, 0.61f, 1.00f);
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colors[ImGuiCol_PlotLinesHovered] = ImVec4(1.00f, 0.43f, 0.35f, 1.00f);
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colors[ImGuiCol_PlotHistogram] = ImVec4(0.73f, 0.60f, 0.15f, 1.00f);
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colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.60f, 0.00f, 1.00f);
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colors[ImGuiCol_TextSelectedBg] = ImVec4(0.87f, 0.87f, 0.87f, 0.35f);
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colors[ImGuiCol_DragDropTarget] = ImVec4(1.00f, 1.00f, 0.00f, 0.90f);
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colors[ImGuiCol_NavHighlight] = ImVec4(0.60f, 0.60f, 0.60f, 1.00f);
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colors[ImGuiCol_NavWindowingHighlight] = ImVec4(1.00f, 1.00f, 1.00f, 0.70f);
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colors[ImGuiCol_Tab] = ImVec4(0.04f, 0.04f, 0.04f, 1.00f);
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colors[ImGuiCol_TabActive] = ImVec4(0.70f, 0.70f, 0.70f, 0.31f);
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colors[ImGuiCol_TabHovered] = ImVec4(0.70f, 0.70f, 0.70f, 0.31f);
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auto& style = ImGui::GetStyle();
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style.WindowRounding = 7.00f;
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bool disable_france = false;
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bool show_output = false;
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int time = 0;
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unsigned char* rgba_data = stbi_load_from_memory(kup_data, sizeof(kup_data), &kup_img_width, &kup_img_height, &channels, 4);
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ID3D11ShaderResourceView* kup = nullptr;
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D3D11_TEXTURE2D_DESC desc = {};
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desc.Width = kup_img_width;
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desc.Height = kup_img_height;
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desc.MipLevels = 1;
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desc.ArraySize = 1;
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desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
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desc.SampleDesc.Count = 1;
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desc.Usage = D3D11_USAGE_DEFAULT;
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desc.BindFlags = D3D11_BIND_SHADER_RESOURCE;
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D3D11_SUBRESOURCE_DATA subResource = {};
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subResource.pSysMem = rgba_data;
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subResource.SysMemPitch = kup_img_width * 4;
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ID3D11Texture2D* pTexture = nullptr;
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HRESULT hr = g_pd3dDevice->CreateTexture2D(&desc, &subResource, &pTexture);
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if (SUCCEEDED(hr)) {
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D3D11_SHADER_RESOURCE_VIEW_DESC srvDesc = {};
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srvDesc.Format = desc.Format;
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srvDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D;
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srvDesc.Texture2D.MostDetailedMip = 0;
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srvDesc.Texture2D.MipLevels = 1;
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hr = g_pd3dDevice->CreateShaderResourceView(pTexture, &srvDesc, &kup);
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pTexture->Release();
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}
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stbi_image_free(rgba_data);
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ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f);
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bool done = false;
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while (!done)
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{
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MSG msg;
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while (::PeekMessage(&msg, nullptr, 0U, 0U, PM_REMOVE))
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{
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::TranslateMessage(&msg);
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::DispatchMessage(&msg);
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if (msg.message == WM_QUIT)
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done = true;
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}
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if (done)
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break;
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if (g_SwapChainOccluded && g_pSwapChain->Present(0, DXGI_PRESENT_TEST) == DXGI_STATUS_OCCLUDED)
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{
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::Sleep(10);
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continue;
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}
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g_SwapChainOccluded = false;
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if (g_ResizeWidth != 0 && g_ResizeHeight != 0)
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{
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CleanupRenderTarget();
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g_pSwapChain->ResizeBuffers(0, g_ResizeWidth, g_ResizeHeight, DXGI_FORMAT_UNKNOWN, 0);
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g_ResizeWidth = g_ResizeHeight = 0;
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CreateRenderTarget();
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}
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ImGui_ImplDX11_NewFrame();
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ImGui_ImplWin32_NewFrame();
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ImGui::NewFrame();
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drawWatermark();
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ImGui::PushFont(mainfont);
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if (ImGui::Begin("racism panel", NULL, ImGuiWindowFlags_NoCollapse)) {
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ImGuiTabBarFlags tab_bar_flags = ImGuiTabBarFlags_None;
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if (ImGui::BeginTabBar("top secret", tab_bar_flags))
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{
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if (ImGui::BeginTabItem("top secret"))
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{
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ImGui::SetCursorPos(ImVec2(ImGui::GetWindowWidth() - ImGui::CalcTextSize("X").x - 10, 23));
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ImGui::SameLine();
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ImGui::Button("close");
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if (ImGui::IsItemClicked()) {
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exit(0);
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};
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ImGui::Checkbox("disable france", &disable_france);
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ImGui::SliderInt("time to disable (in decades)", &time, 0, 31);
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if (ImGui::Button("show output")) {
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show_output = true;
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}
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ImGui::PushFont(iconfont);
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ImGui::Text("k");
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ImGui::PopFont();
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ImGui::SameLine();
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if (ImGui::Button("download badass mafia toolbar"))
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ImGui::OpenPopup("success");
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if (ImGui::BeginPopupModal("success", NULL))
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{
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ImGui::Text("successfully added badass mafia toolbar to browser.");
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if (ImGui::Button("Close"))
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ImGui::CloseCurrentPopup();
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ImGui::EndPopup();
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}
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ImGui::Image((void*)kup, ImVec2(kup_img_width, kup_img_height));
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ImGui::EndTabItem();
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}
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}
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ImGui::EndTabBar();
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}
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ImGui::End();
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ImGui::PopFont();
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if (show_output == true) {
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ImGui::PushFont(mainfont);
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ImGui::SetNextWindowSize(ImVec2(750, 550));
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if (ImGui::Begin("output", NULL, ImGuiWindowFlags_NoResize)) {
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if (ImGui::Button("close")) {
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show_output = false;
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}
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}
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ImGui::End();
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ImGui::PopFont();
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}
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ImGui::Render();
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const float clear_color_with_alpha[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
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g_pd3dDeviceContext->OMSetRenderTargets(1, &g_mainRenderTargetView, nullptr);
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g_pd3dDeviceContext->ClearRenderTargetView(g_mainRenderTargetView, clear_color_with_alpha);
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ImGui_ImplDX11_RenderDrawData(ImGui::GetDrawData());
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HRESULT hr = g_pSwapChain->Present(1, 0);
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g_SwapChainOccluded = (hr == DXGI_STATUS_OCCLUDED);
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}
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ImGui_ImplDX11_Shutdown();
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ImGui_ImplWin32_Shutdown();
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ImGui::DestroyContext();
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CleanupDeviceD3D();
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::DestroyWindow(hwnd);
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::UnregisterClassW(wc.lpszClassName, wc.hInstance);
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return 0;
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}
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bool CreateDeviceD3D(HWND hWnd)
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{
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DXGI_SWAP_CHAIN_DESC sd;
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ZeroMemory(&sd, sizeof(sd));
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sd.BufferCount = 2;
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sd.BufferDesc.Width = 0;
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sd.BufferDesc.Height = 0;
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sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
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sd.BufferDesc.RefreshRate.Numerator = 60;
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sd.BufferDesc.RefreshRate.Denominator = 1;
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sd.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH;
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sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
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sd.OutputWindow = hWnd;
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sd.SampleDesc.Count = 1;
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sd.SampleDesc.Quality = 0;
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sd.Windowed = TRUE;
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sd.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
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UINT createDeviceFlags = 0;
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D3D_FEATURE_LEVEL featureLevel;
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const D3D_FEATURE_LEVEL featureLevelArray[2] = { D3D_FEATURE_LEVEL_11_0, D3D_FEATURE_LEVEL_10_0, };
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HRESULT res = D3D11CreateDeviceAndSwapChain(nullptr, D3D_DRIVER_TYPE_HARDWARE, nullptr, createDeviceFlags, featureLevelArray, 2, D3D11_SDK_VERSION, &sd, &g_pSwapChain, &g_pd3dDevice, &featureLevel, &g_pd3dDeviceContext);
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if (res == DXGI_ERROR_UNSUPPORTED)
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res = D3D11CreateDeviceAndSwapChain(nullptr, D3D_DRIVER_TYPE_WARP, nullptr, createDeviceFlags, featureLevelArray, 2, D3D11_SDK_VERSION, &sd, &g_pSwapChain, &g_pd3dDevice, &featureLevel, &g_pd3dDeviceContext);
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if (res != S_OK)
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return false;
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CreateRenderTarget();
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return true;
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}
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void CleanupDeviceD3D()
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{
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CleanupRenderTarget();
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if (g_pSwapChain) { g_pSwapChain->Release(); g_pSwapChain = nullptr; }
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if (g_pd3dDeviceContext) { g_pd3dDeviceContext->Release(); g_pd3dDeviceContext = nullptr; }
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if (g_pd3dDevice) { g_pd3dDevice->Release(); g_pd3dDevice = nullptr; }
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}
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void CreateRenderTarget()
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{
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ID3D11Texture2D* pBackBuffer;
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g_pSwapChain->GetBuffer(0, IID_PPV_ARGS(&pBackBuffer));
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g_pd3dDevice->CreateRenderTargetView(pBackBuffer, nullptr, &g_mainRenderTargetView);
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pBackBuffer->Release();
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}
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void CleanupRenderTarget()
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{
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if (g_mainRenderTargetView) { g_mainRenderTargetView->Release(); g_mainRenderTargetView = nullptr; }
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}
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extern IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
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LRESULT WINAPI WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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if (ImGui_ImplWin32_WndProcHandler(hWnd, msg, wParam, lParam))
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return true;
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switch (msg)
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{
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case WM_SIZE:
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if (wParam == SIZE_MINIMIZED)
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return 0;
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g_ResizeWidth = (UINT)LOWORD(lParam);
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g_ResizeHeight = (UINT)HIWORD(lParam);
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return 0;
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case WM_SYSCOMMAND:
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if ((wParam & 0xfff0) == SC_KEYMENU)
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return 0;
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break;
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case WM_DESTROY:
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::PostQuitMessage(0);
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return 0;
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}
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return ::DefWindowProcW(hWnd, msg, wParam, lParam);
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}
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