51 lines
1.8 KiB
C#
51 lines
1.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using ClickableTransparentOverlay;
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using ImGuiNET;
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using SixLabors.ImageSharp.Metadata.Profiles.Exif;
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namespace cavestory_imguihack
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{
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public class Renderer : Overlay
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{
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public bool freezeHP = false;
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public bool freezecurrentwplvl = false;
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public bool freezeMissileAmmo = false;
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public bool freezeBubblelineAmmo = false;
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public bool bypassBLAmmo = false;
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public bool stopBLAmmo = false;
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public bool freezebfuel = false;
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public bool freezebfuelinc = false;
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public bool disable290 = false;
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protected override void Render()
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{
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ImGui.Begin("haker");
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ImGui.SeparatorText("v31");
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ImGui.Text("evil quote");
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ImGui.SeparatorText("Weapon functions");
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ImGui.Checkbox("Freeze current weapon level", ref freezecurrentwplvl);
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ImGui.Checkbox("Freeze Missile launcher ammo", ref freezeMissileAmmo);
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ImGui.Checkbox("Freeze Bubbleline ammo", ref freezeBubblelineAmmo);
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ImGui.Checkbox("Bypass Bubbleline ammo limit", ref bypassBLAmmo);
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ImGui.Checkbox("Stop Bubbleline ammo from increasing", ref stopBLAmmo);
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ImGui.SeparatorText("Player functions");
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ImGui.Checkbox("Freeze health", ref freezeHP);
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ImGui.Checkbox("Freeze booster fuel", ref freezebfuel);
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ImGui.Checkbox("Stop booster fuel from increasing", ref freezebfuelinc);
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ImGui.SeparatorText("options for betas");
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ImGui.Checkbox("disable 290 counter", ref disable290);
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ImGui.Separator();
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if (ImGui.Button("exit"))
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{
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System.Environment.Exit(0);
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}
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}
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}
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}
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