Campofinale/docs/CommandList/commands_en-US.md
2025-03-07 20:49:49 +01:00

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# Commands
The server provides various commands for managing accounts, enemies, and loading scenes. All commands, their arguments, and usage examples are listed below:
Note: <> - required arguments; [] - optional arguments;
|Command |Purpose |Arguments |Target required? |Full command |Example usage |
|:--------------|:------------------------------------|:---------------------------|:----------------|:-----------------------------------|:-----------------------|
|help |Displays all available commands |None |No |help |help |
|target |Selects the active user |\<uid> |No |target \<uid> |target 740623067 |
|scene |Loads a scene |\<scene id> |Yes |scene \<scene id> |scene 209 |
|kick |Disconnects the user from the session|None |Yes |kick |kick |
|spawn |Spawns enemies near the player |\<Enemy TemplateID> \<level>|Yes |spawn \<TID> \<level> |spawn eny_0007_mimicw 20|
|heal |Heals characters from the team |None |Yes |heal |heal |
|add |Adds items, weapons, characters |\<item\|weapon\|char> \<id> \<amount/lvl>|Yes |add \<item\|weapon\|char> \<id> \<amount/lvl>|add char chr_0007_ikut 80|
|remove |Removes character |\<id> |Yes |remove \<id> |remove chr_0007_ikut |
|level |Sets the item or character level |[char\|weapon id] \<lvl> |Yes |level [char\|weapon id] \<lvl> |level wpn_funnel_0010 80|
|charinfo |Character information |\<id> |Yes |charinfo \<id> |charinfo chr_0007_ikut |
|nickname |Changes in-game nickname |\<nickname> |Yes |nickname \<nickname> |nickname blob |
|account |Creates an account in the database |\<create\|reset> \<nickname>|No |account \<create\|reset> \<nickname>|account create test |
|players |Shows a list of all players |None |No |players |players |
|clear |Clears console |None |No |clear |clear |
|unlockall |Unlocks all permissions |None |Yes |unlockall |unlockall |
|idlist |Shows ids |\<chars\|enemies\|scenes> |No |idlist \<chars\|enemies\|scenes> |idlist chars |
> [!WARNING]
> `level` command: if no specific `id` is specified, the level will be changed for *all* weapons and characters.