Campofinale/docs/LevelsTable.md
2025-03-07 20:49:49 +01:00

6.9 KiB

Scene list

ID Workability Json name Image Note
99 True base01_dg001 Image Id's 99, 220, 160 - same scene
220 True base01_dg002 Image
98 True base01_lv001 Image
160 True base01_lv002 Image
167 True blackbox_assebling_1 Image Id's 167-151 (all blackbox) - it's the same scene
156 True blackbox_assebling_2 Image
159 True blackbox_asseblingbomb_1
89 True blackbox_basic_1
90 True blackbox_belt_1
169 True blackbox_belt_2
157 True blackbox_bus_1
165 True blackbox_bus_2
94 True blackbox_cmpt_1
161 True blackbox_connector_1
166 True blackbox_converger_1
153 True blackbox_filling_1
162 True blackbox_filling_2
168 True blackbox_filling_3
195 True blackbox_filling_4
202 True blackbox_filling_5
95 True blackbox_grinder_1
96 True blackbox_hub_1
199 True blackbox_liquidcleaner_1
97 True blackbox_miner_1
150 True blackbox_miner_2
197 True blackbox_miner_3
194 True blackbox_mix_1
203 True blackbox_mix_2
204 True blackbox_pipe_1
201 True blackbox_pipe_2
164 True blackbox_planter_1
196 True blackbox_planter_2
92 True blackbox_power_1
163 True blackbox_powerstation_1
93 True blackbox_shaper_1
200 True blackbox_shaper_2
152 True blackbox_splitter_1
198 True blackbox_squirter_1
91 True blackbox_storager_1
158 True blackbox_thickener_1
151 True blackbox_winder_1
210 True dung01_bdg001 Image
209 True dung01_bdg002 Image One of the largest available scenes
175 True dung01_bdg003 Image
117 True dung01_cdg001 Image
118 True dung01_cdg002 Image
120 True dung01_cdg003 Image
75 True dung01_cdg004 Image
77 True dung01_cdg005 Image
76 True dung01_cdg006 Image
123 True dung01_cdg007 Image
122 True dung01_cdg008 Image
119 (?) dung01_cdg009 Isn't loading for some reason
121 True dung01_cdg010 Image
130 True dung01_rdg001 Image
131 True dung01_rdg002 Image
129 True dung01_sdg001 Image
141 True dung01_sdg002 Same scene as 129
142 True dung01_sdg003 Same scene as 129
140 True dung01_sdg004 Image
143 True dung01_sdg005 Same scene as 140
144 True dung01_sdg006 Same scene as 140
87 True indie_dg002 Image
216 True indie_dg003 Image
128 True indie_race001 Image
124 False indie_rpg001
21 True map01_lv001 (Valley IV - The Hub) Image All main maps (map01_lv*) loads only through ingame map
2 True map01_lv002 (Valley IV - Valley Pass) Image
3 True map01_lv003 (Valley IV - Aburrey Quarry) Image
34 True map01_lv005 (Valley IV - Originium Science Park) Image
35 True map01_lv006 (Valley IV - Origin Lodespring) Image
28 True map01_lv007 (Valley IV - Power Plateau) Image
101 True map02_lv001 Image

Additional Information

You can achieve a teleportation effect by editing the players entry in the Campofinale collection of your MongoDB (or just use /tp command). This allows you to explore areas that are normally blocked off by Invisible Walls, such as dung01_bdg001: Image

position:Object
x:-851
y:142
z:101

rotation:Object
x:0
y:182
z:0
curSceneNumId:210

dung01_bdg003 Image

position:Object
x:-63
y:202
z:337

rotation:Object
x:0
y:148
z:0
curSceneNumId:175